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World of Video
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rayshade-4.0
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obj_info.txt
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1995-02-13
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/************************************************************************
*
* obj_info.txt
*
* This is an info file for the Rayshade Standard Header
* Files. It contains info about things used in the object .rh
* files.
*
* Please do not edit this file, or any of the other files in
* this package! Make additions to these in your own separate
* file. If you think you have something that should be added
* permanently, please send it to Larry Coffin and/or David
* DeBry (email addresses listed below). If we include it in
* the next release, we'll put your name in the contributor's
* list.
*
* Contributors (in alphabetical order):
* Larry Coffin <lcoffin@clciris.chem.umr.edu>
* David DeBry <ddebry@dsd.es.com>
* Stuart Warmink <sw@groucho.att.com>
*/
/****************************************************************************
*
* Variable headers used in the different primitives. Use these with
* variables declared with "#define" statements. For example,
* "#define RSPv0001_len() ..." would define the "len" variable for the object
* using the RSPv0001_ variable header. This allows meaningful variable
* names without conflict between the different primitives.
*
* Any unassociated headers are free to use in new primitives.
*/
header primitive using this header <.rh file>
RSPv0001_ RSProundedcylinder() <rounded.rh>
RSPv0002_ RSProundeddisc() <rounded.rh>
RSPv0003_ RSPjewel_8pt() <jewels.rh>
RSPv0004_ font_ <font.rh>
RSPv0005_ font_ <font.rh>
RSPv0006_ font_ <font.rh>
RSPv0007_
RSPv0008_
RSPv0009_
RSPv0010_
RSPv0011_
RSPv0012_
RSPv0013_